﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class StartButtonClickController : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
	}

    void OnMouseDown() {
        if (!OnllyUIController._instance.b_isHeiPing)
        {
            OnllyUIController._instance.ChangeZhishideng(false, 0.2f);
            EventManager<bool>.TriggerEvent(MyEventType.OnllyStartButtonClickEvent, true);
        }  
    }
}
